Here’s a comic chosen at random from my collection.
Superman & Batman: Generations 3 #1 by John Byrne (written, drawn, and lettered), Alex Sinclair (colored and separated), Ivan Cohen (assoc. editor), Mike Carlin (editor), Byrne and Sinclair (cover)
In 1925, Apokolyptian parademons have invaded the 20th century, attempting to destroy the Earth. Fortunately, a badly injured Saturn Girl arrives at the Kent house looking for Superboy. Superboy heads off to investigate and ends up fighting the invading force. Meanwhile, a young Bruce Wayne flies to Smallville to figure out what happened as well. The two briefly team up and stop the parademons’ plans. Saturn Girl musters enough strength to wipe the minds of everyone involved so their knowledge of these invaders from the future continues undiscovered.
Ahh, Generations. Somehow I missed all three volumes of this series when they were first released, and in them, John Byrne tells stories about Superman and Batman from their earliest adventures to what they are doing in the far future. I got the first two trades, but for some reason, this third volume didn’t get the trade treatment, so I had to hunt down the back issues. Fortunately, Emerald City Comicon venders delivered a few years ago, and now here we are. One of the more interesting things about the Generations series was that Byrne started Superman’s career an 1938 and Batman’s in 1939, and everyone aged in real time. And the title is indicative of the fact that these heroes have children who become superheroes. Generations 3 alters the format a bit as each issue skips ahead 100 years (thank goodness for Kryptonian physiology and the Lazarus pit to get the lead characters out of the 20th century).
If you think John Byrne playing around with DC characters and history sounds like a fun read, go ahead and pick up his Generations series. I wasn’t disappointed.
Here’s a comic chosen at random from my collection.
Legends #1 by John Ostrander (plotter), Len Wein (scripter), John Byrne (penciller), Karl Kesel (inker), Steve Haynie (letterer), Tom Ziuko (colorist), Mike Gold (editor), and Byrne (cover) (there’s another name written on the cover to this issue, but I can’t make it out and it’s not listed anywhere that catalogs such information; if anyone knows whose name that is, please let me know)
Yeah! A number one issue comes up in the randomizer, and it’s the event follow-up to Crisis (in the editor’s notes near the back of the book, Dick Giordano is quoted as calling it “Crisis Two”)! Legends helped reintroduce some characters or new takes on characters and even launch new books post-Crisis. We get Darkseid and his cronies attempting to discredit the superheroes in an attempt to make humanity “more compliant”. This issue focuses on Firestorm, the new version of Flash, aka Wally West, with Changeling taking on a supportive role, Captain Marvel, the Big Red Cheese, and Cosmic Boy from the Legion of Super-Heroes. At the very end, the Detroit era Justice League shows up to help Cosmic Boy take on new villain Brimstone. It’s also the first appearance of Amanda Waller and the hint of the Suicide Squad.
Even when I first read this series, I thought that the basic premise was a little weak. After all, how can humanity so easily turn its back on the superheroes that they admire and depend upon so much? Of course, there’s some subtle and not so subtle manipulation going on via Glorious Godfrey and other Darkseid minions, including convincing Billy Batson that he killed villain Macro Man and vowing that he would never become Captain Marvel again. However, the creators do a fairly good job juggling all the plots and characters while getting into the heads of a few to provide some much needed characterization and potential character development. I enjoyed in particular the talk between Flash and Changeling, where Wally talks about the pressure he was feeling to live up the legacy of Barry Allen. When Changeling challenges Wally to sidestep the issue by becoming someone else (for example, “Blue Bolt or Speed Demon or Charlie Hustle…”), Wally brushes that suggestion off by telling his friend, “If I do that, the legend dies, and I refuse to allow that to happen”. This is the series in a nutshell from the heroes’ perspective.
It was also nice at that time to see Byrne drawing more DC characters. Maybe half of his Man of Steel miniseries introducing the post-Crisis Superman had come out by this time, so I was hankerin’ for more of his work in the DCU. Karl Kesel does a good job at keeping Byrne’s line work in check and evoking Kirby with the Fourth World characters.
Despite my issue with the premise, I recall really enjoying this series, and I plan to do a spotlight on the whole series one day, either here or on the podcast.
I have a long list of trades sitting on my bookshelves that I’m slowly working my way through. One of these was a collection of JLA (1997-2006). Because I wasn’t reading that many comics in the late 90s, I missed my chance at jumping on board the Grant Morrison, Howard Porter, and John Dell issues, but at some point I bought the A New World Order collection of the first four issues. I enjoyed it, and decided that I would get the trades if I could do so cheaply. But when I got the Tower of Babel collection (which was probably the third trade that I got), I was hooked. I finally started buying the monthly issues, starting with #103, which was part of the “Pain of the Gods” storyline. Of course, the series then ended with #125. In the meantime, I was still getting trades. It took a while, but I finally got everything up to when I was getting the monthly issues.
I’ve spent the last year or so catching up, reading a few trades back to back. The Grant Morrison/Howard Porter stories are fantastic, and redefined what these heroes could be in the DCU. Mark Waid and Bryan Hitch’s work was interesting. But then came Joe Kelly and Doug Mahnke.
I thought no one could top Morrison as far as idea/story, but I was wrong. Kelly/Mahnke take what was built before to another level. The stories are bombastic and personal at the same time. On top of that, we got some meanderings into moral and subjective territory (“Golden Perfect”), and the beginnings of the Wonder Woman/Batman relationship, to name just a few things. Also, Mahnke threw in some wonderful visuals and gags.
There are many things to love about the run by Kelly and the artists involved. Here are some items from each story that I loved.
The scene where Bats and Diana are sparring while Batman makes call after call (he’s multitasking).
“Bouncing Baby Boy”: Besides generally believing in Plastic Man, Batman even told PM that out of everybody in the group, he thought that PM would be the best father. This relationship would play out some more in a future story.
The Obsidian Age
After the JLA have been sent back in time, Batman initiates a replacement protocol to bring in others as JLAers, but the best part (as a Nightwing fan) was this:
I love it when Nightwing gets a chance to shine with the League. He even puts loudmouth Green Arrow in his place:
When I first got to the introduction of the ancient, Atlantean League, I thought how cool it would be to read more stories of their exploits in the DCU, but of course they’re the adversaries of the story.
I mentioned the WW/Bats relationship, and here is where we find out that Batman has a crush:
The ending to issue #73 where Flash is captured by the “bad” League and his legs are torn off! (I actually missed that the first time I read that page and was still shocked at the image when I looked at it again.)
In fact, the time-displaced JLAers all end up dead. Not sort of dead. Not pretending to be dead. They are killed in the past. Oh sure, they get better through magic, but it takes 3000 years! That was ballsey storytelling.
Finally, after the resurrection and the day is saved, we get this beautiful father-son moment:
Rules of Engagement
This story gets a little heavy-handed regarding politics, but it’s still an interesting examination of what happens when superheroes interfere with a sovereign entity, even if it is an alien one, and the debate the League has among its members was interesting to read. Meanwhile, Diana keeps pressing Bruce to talk about them. Speaking of relationships, Martian Manhunter has formed a partnership with Scorch to help him overcome his issue with fire, and they end up kissing at the end of the collection.
Trial by Fire
The whole Scorch thing turns out to be really bad for J’onn, but starts out having a positive effect on the world, and even Batman. On a visit to Arkham, all of his rogues are in dispair over what they’ve done. In fact, Joker is crying, begging to die. Batman’s response?
Later, when it’s revealed that a genetic block that was removed turned JJ into Fernus, Superman tells the League what we’ve all known, but few want to admit:
The JLAers do what they can to stop Fernus, but he’s just too powerful. So much so, in fact, that even Batman doesn’t know what to do next.
Fortunately, Plastic Man is back to help save the day, proving that the faith that Batman had in him was justified, but it was really Scorch who was the hero and the only one who truly sacrificed to keep the world safe. While the whole “Fernus was a genetically separate entity than J’onn” bit allowing J’onn to be absolved of sin was a bit of a cop out, it was interesting to see how bad ass a Martian can be.
The Tenth Circle
Speaking of bad, let’s talk briefly of the Chris Claremont and John Byrne arc, The Tenth Circle.
I will admit, when I had read that Byrne was doing JLA, I almost jumped on board with the monthly issues then, but a friend warned me it wasn’t that great. Boy, was he right. After reading such engaging stories before this, The Tenth Circle was boring schlock. It felt so dated, and the dialog was stiff, and there was nothing inventive at all here, not the least of which was the vampire antagonist. Sheesh. Who knows, perhaps there was some editorial meddling that brought this arc down, but somehow I doubt it. What an unfortunate way to end such a good reading run.